Background

Hansel finds himself trapped in a cupboard, under the stairs in a witches house. There’s no room for him to move. How is he going to get out?

🎃 Play Halloween (v1.0)

Game Design (spoilers! 🙈)

The game consists of 9 blocks and 10 powers (see: Text Quest: Open Source Text-Based Adventure for concepts).

The first challenge is to get out of the cupboard under the stairs (hints: take bottle, use bottle).

Initially, the player moves through the blocks in an anti-clockwise direction, realising when they get upstairs there’s a sleeping witch to deal with 😱.

After reaching the attic (hint: take key) the game play turns into a linear race to escape; with the witch, and her cat hot on your heels!

The block layout is shown below, with the starting block highlighted with a blue border.

Halloween Game Design

🤓 Read about Text Quest: Open Source Text-Based Adventure, the motivation and concepts behind it.

If you’re interesting in contributing head over to the text quest GitHub project.

Originally published on textquest.io, the dedicated website for the text quest project.